TechNia Program
Innovation & Technology

TechNia Program

Bridging sports and technology through coding, robotics, and innovative problem-solving.

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Hack the Game

TechNia is our innovative technology program that bridges the worlds of sports and technology. We believe that the problem-solving mindset developed through sports can be applied to technology challenges, and vice versa. Through coding workshops, hackathons, and maker-labs, we encourage participants to explore the intersection of physical activity and digital innovation.

Our approach focuses on practical, project-based learning that allows participants to create technology solutions for real-world problems, particularly those related to sports and physical activity. We foster an environment of creativity, collaboration, and critical thinking where young innovators can thrive.

Technology Areas

Coding

Web, mobile, and game development

Robotics

Building and programming robots

Sports Analytics

Data collection and performance analysis

Wearable Tech

Fitness trackers and smart equipment

3D Printing

Designing and creating sports equipment

AI & Machine Learning

Smart coaching and training systems

Program Structure

Sport-Tech Hackathons

Regular hackathon events where participants collaborate to solve sports-related challenges using technology. These events bring together coders, athletes, designers, and mentors to create innovative solutions in a competitive yet supportive environment.

Maker-Labs

Access to our fully-equipped maker spaces with cutting-edge technology including 3D printers, robotics kits, electronics, and more. Participants can use these resources to prototype and develop their ideas under the guidance of experienced mentors.

Innovation Showcases

Opportunities to showcase innovations at national and international events. We help participants prepare their projects for presentation, connect with industry professionals, and potentially secure funding or support for further development.

  • Junior Innovators (10-12 years)
  • Tech Explorers (13-15 years)
  • Innovation Leaders (16-18 years)
  • Advanced Developers (19+ years)

Project Highlights

CricketSense

A wearable device that tracks cricket bowling actions and provides real-time feedback to improve technique and prevent injuries.

Developed by TechNia students (16-18 years)

TrackMaster

A mobile app that uses computer vision to analyze running form and provide personalized improvement suggestions for athletes.

Developed by TechNia students (13-15 years)

Mentor Team

Our mentor team consists of technology professionals, entrepreneurs, and academics who are passionate about fostering innovation in young minds. Many of our mentors have backgrounds in both sports and technology, bringing a unique perspective to the program.

NS

Nikhil Sharma

Lead Technology Mentor

Software engineer and former state-level basketball player with expertise in sports analytics.

PG

Priya Gupta

Robotics Specialist

Robotics engineer with experience developing wearable technology for athletes.

Program Details

Duration

Ongoing program with quarterly projects

Sessions

Weekly workshops (2 hours) + lab access

Location

SPSF Innovation Hub, New Delhi

Age Groups

10-12, 13-15, 16-18, 19+ years

Equipment

All technology and equipment provided

Testimonials

"TechNia helped me combine my love for cricket with my interest in technology. I've developed a bowling analysis app that's now being used by my entire team!"

Arjun D., 16

"I never thought I could build a robot, but the mentors at TechNia made it accessible and fun. Now I'm teaching younger kids how to code!"

Leela R., 14

Upcoming Events

Sports-Tech Hackathon 2025

July 15-17, 2025

48-hour challenge to create innovative sports technology solutions

National Innovation Showcase

September 5-6, 2025

Opportunity to present projects to industry leaders and investors

Robotics Workshop Series

Every Saturday, June-August 2025

Hands-on workshops for building sports-related robots